killotron wrote:
The rune system seems pretty cool. I like the idea that you can replace old skills as you get bigger and more powerful. A couple comments/questions:
1) Is there a 'rune-tree'? "You must have the Rune of Strength before you get the Rune of Hulk Smashing"? If so, what happens if you remove the earlier rune?
Thanks! There isn't a rune-tree yet, but there is functionality in place that requires you to have certain runes equipped before adding new ones, so don't be surprised to see such a thing showing up. If you remove a required rune, it will warn you that removing it will remove the other runes as well, so you'll get some UI notification.
killotron wrote:
2) Are there preconditions? "You must at least 12 strength to inscribe the run of Rune of Hulk Smashing". If so, what happens if the precondition is later violated?
Ok, my strength is 11, equip some Bear armour to get up to 13
inscribe the Rune of Hulk Smashing
remove the bear armour
???
profit
The only preconditions right now are level and pre-existing rune. There probably won't be stat-based ones due to what you mentioned. Keep in mind, there are base stat values that can be used instead of buffed ones, and there may eventually be permanent ways to bump those base scores up. But in general, don't expect to see "kewl rune of strength (req 15 strength) +20 strength"
killotron wrote:
3) Can you show in-game the maximum number of runes? I was buying them all willy nilly and didn't realize that they maxed out until i read your post
Yeah, that's a good idea.

I'll add that in.